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C++

Expanding and utilizing the engine via C++.

157 topics in this forum

    • 13 replies
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  1. Shape Key Support

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  2. callOnChildren

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  3. Player scaling

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  4. Editor Tool procedural UIs

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  5. how can unite two terrains?

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  6. Offset with GCC 5

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  7. Integrating libnoise

    • 3 replies
    • 4.1k views
  8. Reporting crashes

    • 3 replies
    • 3.9k views
  9. Multithreading the engine

    • 21 replies
    • 19k views
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