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C++

Expanding and utilizing the engine via C++.

153 topics in this forum

  1. Shape Key Support

    • 3 replies
    • 3.3k views
    • 3 replies
    • 3.6k views
    • 8 replies
    • 5.9k views
    • 5 replies
    • 4.8k views
    • 3 replies
    • 3.8k views
    • 0 replies
    • 3.1k views
  2. callOnChildren

    • 5 replies
    • 4.5k views
  3. Player scaling

    • 5 replies
    • 4.2k views
    • 25 replies
    • 16k views
  4. Editor Tool procedural UIs

    • 2 replies
    • 3.1k views
    • 5 replies
    • 5.2k views
    • 3 replies
    • 3.4k views
  5. how can unite two terrains?

    • 10 replies
    • 7.6k views
    • 7 replies
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    • 4 replies
    • 4.4k views
    • 11 replies
    • 8.4k views
  6. Offset with GCC 5

    • 5 replies
    • 4.5k views
    • 6 replies
    • 4.9k views
  7. Integrating libnoise

    • 3 replies
    • 3.4k views
  8. Reporting crashes

    • 3 replies
    • 3.3k views
  9. Multithreading the engine

    • 21 replies
    • 17.1k views
    • 2 replies
    • 2.8k views
    • 3 replies
    • 3.4k views
  10. NAT Punchthrough?

    • 0 replies
    • 3.6k views
    • 4 replies
    • 3.6k views
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