slapin Posted August 14, 2017 Share Posted August 14, 2017 Hi, I want to make some points in game where something happens (like printing text, narration, door opens, etc.) how should I do these with Torque3D? Quote Link to comment Share on other sites More sharing options...
Timmy Posted August 14, 2017 Share Posted August 14, 2017 You are looking for a Trigger . Quote Link to comment Share on other sites More sharing options...
slapin Posted August 14, 2017 Author Share Posted August 14, 2017 Thanks a lot, it works great!Maybe you could point me in right direction - how can I print some 3D or 2D narrative textwhen trigger is activated? Quote Link to comment Share on other sites More sharing options...
Timmy Posted August 14, 2017 Share Posted August 14, 2017 Apart from the old garage games documentation here , there is also the wiki too, here is the scripting section . There is no great point just giving you code to just copy and paste as you won't learn anything and will be back asking how to do the next part. Give it a go and feel free to come back and ask questions with examples of what you have already tried etc Quote Link to comment Share on other sites More sharing options...
JeffR Posted August 14, 2017 Share Posted August 14, 2017 I will note that the Full template's PlayGUI has some text fields on it for pop up messages for gameplay stuff. you can check those out and see how those get used to get some ideas. From there, you could just have a text field for where you'd like the messages to display, and have the trigger call a function to message to them with whatever text is assigned to that trigger. Quote Link to comment Share on other sites More sharing options...
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