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Posted

Hi all!


How can I implement spawner for objects on certain criteria on level load?

I know how to do it using trigger but I can't find a way to do it on level load.

Any ideas?

Posted

Try adding it in the function

function CoreGame::onMissionLoaded

The comment also describes it:

   // Called by loadMissionStage2() once the mission is finished loading
  //LogEcho("\c4CoreGame::onMissionLoaded(" SPC %game.class SPC ")");

I setup teams, objectives and spawners there.

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