slapin Posted September 9, 2017 Posted September 9, 2017 Hi all!How can I implement spawner for objects on certain criteria on level load?I know how to do it using trigger but I can't find a way to do it on level load.Any ideas? Quote
Duion Posted September 9, 2017 Posted September 9, 2017 Try adding it in the functionfunction CoreGame::onMissionLoadedThe comment also describes it: // Called by loadMissionStage2() once the mission is finished loading //LogEcho("\c4CoreGame::onMissionLoaded(" SPC %game.class SPC ")");I setup teams, objectives and spawners there. Quote
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