slapin Posted September 9, 2017 Share Posted September 9, 2017 Hi all!How can I implement spawner for objects on certain criteria on level load?I know how to do it using trigger but I can't find a way to do it on level load.Any ideas? Quote Link to comment Share on other sites More sharing options...
Duion Posted September 9, 2017 Share Posted September 9, 2017 Try adding it in the functionfunction CoreGame::onMissionLoadedThe comment also describes it: // Called by loadMissionStage2() once the mission is finished loading //LogEcho("\c4CoreGame::onMissionLoaded(" SPC %game.class SPC ")");I setup teams, objectives and spawners there. Quote Link to comment Share on other sites More sharing options...
slapin Posted September 9, 2017 Author Share Posted September 9, 2017 Thanks a lot! This one works! Quote Link to comment Share on other sites More sharing options...
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