Jason Campbell Posted October 26, 2017 Share Posted October 26, 2017 After changing terrain size, my navmesh only covers half the terrain. I'm using an older modified version of Daniel's walkabout. It covers all the structures and other meshes but only about a third of the terrain. Been messing with cell size, tile size and other setting to no avail. I found that it may have to do with heightmaps and terrain size but if anyone can offer anything, I would appreciate it. I really don't want to start over yet again. Thanks Quote Link to comment Share on other sites More sharing options...
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