Jason Campbell Posted November 1, 2017 Share Posted November 1, 2017 Is there just nothing going on? Or are people leaving T3D. Thoughts? Just curious. Quote Link to comment Share on other sites More sharing options...
HeadClot Posted November 1, 2017 Share Posted November 1, 2017 Is there just nothing going on? Or are people leaving T3D. Thoughts? Just curious. Stuff is happening. We are on IRC most of the time. Quote Link to comment Share on other sites More sharing options...
Chelaru Posted November 1, 2017 Share Posted November 1, 2017 We are alive and coding. :D Quote Link to comment Share on other sites More sharing options...
damik Posted November 1, 2017 Share Posted November 1, 2017 learning 3d modeling :cry: Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted November 1, 2017 Author Share Posted November 1, 2017 Cool, I was just worried. Quote Link to comment Share on other sites More sharing options...
Happenstance Posted November 1, 2017 Share Posted November 1, 2017 Just waiting on 4.0 here. It feels like a bad time to start something new with T3D because it's such a moving target right now. Quote Link to comment Share on other sites More sharing options...
Duion Posted November 2, 2017 Share Posted November 2, 2017 You should be in the IRC chat more, that is where most is going on. I only post on the forum, if I cannot get help immediately in the chat. Quote Link to comment Share on other sites More sharing options...
JeffR Posted November 3, 2017 Share Posted November 3, 2017 Yeah, everyone looks to use the forums for talking about projects or getting issues resolved, rather than random discussions about stuff, so it can be a little slow sometimes. But we're constantly in the irc hanging out if you wanted some good-old fashion chumming around with the community action ;)(Would also hazard that as we draw closer to the holiday's people's schedules tend to get crazier, as well) Quote Link to comment Share on other sites More sharing options...
Janders Posted November 3, 2017 Share Posted November 3, 2017 Godot 3.0 happened :P Quote Link to comment Share on other sites More sharing options...
Duion Posted November 3, 2017 Share Posted November 3, 2017 Godot 3.0 happened :PAnd? Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted November 3, 2017 Author Share Posted November 3, 2017 Godot 3.0 happened :PAnd? I'm just guessing but I think he means, it's a big deal. People have been waiting for 3.0 for awhile. It's a great time to be alive, if your a game dev. Quote Link to comment Share on other sites More sharing options...
Duion Posted November 4, 2017 Share Posted November 4, 2017 If you want to make mobile or 2D games maybe, but those people are not with Torque3D to begin with. Quote Link to comment Share on other sites More sharing options...
Happenstance Posted November 4, 2017 Share Posted November 4, 2017 Godot has a lot going for it but 3.0 is still a ways out from being "production ready" in my opinion. In another 6-8 months I expect 3.0 will be stable enough to use and should be a viable alternative to Unity for 3D games.I'm sticking with T3D, though. I like how 4.0 is shaping up - dropping DX9, (finally) pushing the entity component stuff, streamlining the templates, etc. are big steps forward. Quote Link to comment Share on other sites More sharing options...
Duion Posted November 4, 2017 Share Posted November 4, 2017 Yes, don't underestimate the value of being production ready. Torque may look ancient, but the benefit is, that it has been production ready for like a decade now or so, while many upcoming engines have yet to reach that status. Quote Link to comment Share on other sites More sharing options...
chriscalef Posted November 4, 2017 Share Posted November 4, 2017 I'm still here, toiling alone off in the deep woods. Not leaving T3D anytime soon though, and hoping to have some cool videos to share shortly. Finally got a week off from day job to actually push the ball forward. Currently most involved in BadBehavior trees.Been unusually rare here in recent months also due to a rather fun side track I just stepped back from, involving a Raspberry Pi and a bunch of MPU6050 accelerometer/gyroscope chips. (More on that later, but short story is I learned a lot, and made a lot of progress, but it doesn't work yet.) Quote Link to comment Share on other sites More sharing options...
Zarosath Posted November 5, 2017 Share Posted November 5, 2017 well i think i understand what may have been lacking is catering torque3d for its intended audience may be measured. I see and think about torque has been great especially considering the leap in whats expected to be 4.0. I only mean to say that there is much consideration in terms of what may be seen from where code meets the market and to be easily included into the game script and templating elsewhere, for instance what i liked about torque when i'd first purchased it was that it were 'good networking, complete game modding engine' with torquescript. I think you need to drive enthusiasm as for the community in showcasing its ability for content in said manors. Quote Link to comment Share on other sites More sharing options...
JeffR Posted November 6, 2017 Share Posted November 6, 2017 I'm still here, toiling alone off in the deep woods. Not leaving T3D anytime soon though, and hoping to have some cool videos to share shortly. Finally got a week off from day job to actually push the ball forward. Currently most involved in BadBehavior trees. Ah, very cool!Been unusually rare here in recent months also due to a rather fun side track I just stepped back from, involving a Raspberry Pi and a bunch of MPU6050 accelerometer/gyroscope chips Oh no, you fool! Rasberry Pi is a vortex of free time! ;) well i think i understand what may have been lacking is catering torque3d for its intended audience may be measured. I see and think about torque has been great especially considering the leap in whats expected to be 4.0. I only mean to say that there is much consideration in terms of what may be seen from where code meets the market and to be easily included into the game script and templating elsewhere, for instance what i liked about torque when i'd first purchased it was that it were 'good networking, complete game modding engine' with torquescript. I think you need to drive enthusiasm as for the community in showcasing its ability for content in said manors. This is true, for sure. As I've mentioned, the 'big' stuff for 4.0 will be in by years end with all the e/c stuff, the new asset pipeline, PBR. etc At that point, I've a plot to get a proper demonstration of the engine put together, and other further examples, starter kits and stuff can for sure follow which makes it a LOT easier for people to see stuff and get excited :) Quote Link to comment Share on other sites More sharing options...
Zarosath Posted November 9, 2017 Share Posted November 9, 2017 Look I think what is failed to realize that Torque is a showcase is as complete game is reflection of itself and i think this needs to be realized. Quote Link to comment Share on other sites More sharing options...
Azaezel Posted November 10, 2017 Share Posted November 10, 2017 Look I think what is failed to realize that Torque is a showcase is as complete game is reflection of itself and i think this needs to be realized. Not quite parsing that one. Elaborate? Quote Link to comment Share on other sites More sharing options...
Duion Posted November 11, 2017 Share Posted November 11, 2017 Look I think what is failed to realize that Torque is a showcase is as complete game is reflection of itself and i think this needs to be realized.Realized: http://store.steampowered.com/app/391780/Uebergame/ Quote Link to comment Share on other sites More sharing options...
Mack Posted November 15, 2017 Share Posted November 15, 2017 Look I think what is failed to realize that Torque is a showcase is as complete game is reflection of itself and i think this needs to be realized. A curated list of Torque3D and related Torque Game Engine (TGA & TGEA) of games, products, scripts and resources:https://github.com/John3/awesome-torque3d#games Quote Link to comment Share on other sites More sharing options...
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