Happenstance Posted December 26, 2017 Share Posted December 26, 2017 Any reason to continue linking these libs? libmng provides support for loading MNGs (animated PNGs) but MNG is essentially a dead format at this point and T3D never fully supported it anyway. The engine is also linking against a very old version of the lib (from 2007 I think?) which isn't good. lungif is intended for loading GIFs but again, the engine is linking against a very old version of the library and doesn't really support animated GIFs anyway. Quote Link to comment Share on other sites More sharing options...
JeffR Posted December 27, 2017 Share Posted December 27, 2017 Yeah, fair point, I think. I don't think there'd really be any loss in removing them. Any animated image elements we display are going to be driven via UV animation and shaders anyways. Quote Link to comment Share on other sites More sharing options...
JeffR Posted January 3, 2018 Share Posted January 3, 2018 https://github.com/GarageGames/Torque3D/pull/2151 Quote Link to comment Share on other sites More sharing options...
Happenstance Posted January 3, 2018 Author Share Posted January 3, 2018 MVP right here ^ Quote Link to comment Share on other sites More sharing options...
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