Happenstance Posted December 30, 2017 Posted December 30, 2017 Binding a move trigger ($mvTriggerCount0, etc.) to the mousewheel zaxis seems to be bugged. Scrolling the mouse wheel causes the trigger to be constantly set (even after restarting a mission) which in turn spams whatever function it's bound to. Could someone test this out and confirm what I'm seeing? moveMap.bind(mouse, zaxis, bunnyHop); function bunnyHop(%val) { $mvTriggerCount2++; } Quote
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