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Rogue Mission

Jason Campbell

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  • 2 weeks later...

Thanks Nils, long time no see! How are things going with Deadly Matter? Did you end up moving to another Engine?


Hi Jason, the development of DeadlyMatter was halted because of a lack of funding and personal serious health issues not long after a failed crowdfunding campaign. Further did dramatic life changes result in no longer standing behind certain concepts and game mechanics. I am developing currently something with the same old engine, but on a slow pace.

But I don't want to hijack your thread here; so let's keep us updated with some more screenshots from your project :D

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Hi Jason, I noticed that you have a screenshot of a gun in one of your pictures. Are you having any trouble with the mouse movement being disabled. You are probably using Torque3D as opposed to TGE 1.4 (I use it because I like it and don't own the 1.5 version) but I used the playgui.SNAPTOGGLEi() command, but i doesn't seem to work under the 1.4 version. As a matter of fact, the console reports that the command is unrecognized.

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