Hyper Posted January 11, 2018 Posted January 11, 2018 Been trying to use MACK in 3.80 all I can get is the T pose. Has anyone merged the MACK character into this or later versions? Any tricks? Quote
Johxz Posted January 25, 2018 Posted January 25, 2018 Hi,I don't know about MACK but I think maybe have something to do with hardware skinning.Can you give it a test with T3D v3.6.2 and then the same test with T3D v3.6.3?It should works in v3.6.2. Quote
Jason Campbell Posted January 26, 2018 Posted January 26, 2018 I think MACK is compatible with Tork/Gideon/Boombot. Boombots animations are MIT and are in the combined FPS demo zip. The one with Burg, Sector and Death ball Desert. If you could get Brokeass Games Mega Motion pack, that would work to I think. Quote
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