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Posted

Am I to understand that there are plans to remove TorqueScript from future T3D releases? If so... please don't.

For my current project I've used a lot of scripts and I'm planning to eventually upgrade it to a stable future 4.x release.

Posted

Az is correct. Lukas's work to enable C#(and potentially other languages) is purely a convenience feature addition so that people more familiar with C# or whatnot have the option to use it.


There is no standing plan to remove TorqueScript as the primary script language for T3D. We're adding options, not taking them away ;)

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