subabrain Posted February 3, 2018 Share Posted February 3, 2018 Hello together,i have a question again :mrgreen:so i want to make a steering wheel animated ... so that you can see the steering wheel turn around if you turn left or turn right :)maybe you can help me - thanks!greetingsRobert Quote Link to comment Share on other sites More sharing options...
Duion Posted February 3, 2018 Share Posted February 3, 2018 Only idea right now is to make it a wheel, like the wheels on the vehicles, since they already steer into the direction the car moves.Maybe you need to modify the code and/or model a bit, but the wheels already do what you need, so you need a 5th wheel on your car and replace it with a steering wheel and then somehow make it not have collision, so it does not interfere with the driving and physics. Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 3, 2018 Author Share Posted February 3, 2018 hi duion,thanks a lot for your answer!okay - ill try my best but i dont know if i can do this ...lets see ;)greetzRobert Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted February 3, 2018 Share Posted February 3, 2018 I thought about this when I was making a jeep model and I believe the triggers are there but optional.From the docs:"Steering animationOptional non-cyclic animation called 'steering' that animates from t=0 (full right) to t=0.5 (center) to t=1 (full left)."So I think you could just add your animation to your vehicle's steering wheel and trigger with the default. I wish I had more time right now because I've been meaning to try this. Quote Link to comment Share on other sites More sharing options...
Duion Posted February 3, 2018 Share Posted February 3, 2018 So this already exists, so forget my idea then. ;) Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 3, 2018 Author Share Posted February 3, 2018 hi,hmm i think we talk about different things ... i mean the steering wheel animation not the steering of the wheels ...thanks!greetzRobert Quote Link to comment Share on other sites More sharing options...
Duion Posted February 3, 2018 Share Posted February 3, 2018 Yes, but the weels also steer, so you just need to rotate it, put it in place where the steering wheel is and done, stupid hack idea of mine. Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 3, 2018 Author Share Posted February 3, 2018 hi,ok i understand - i hope ill get this to work :Pthanks and greetzRobert Quote Link to comment Share on other sites More sharing options...
Duion Posted February 3, 2018 Share Posted February 3, 2018 Don't use my idea, use the proper way from the manual. Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 6, 2018 Author Share Posted February 6, 2018 hi duion,sorry but i dont find what you mean ... i searched the docs but i cant find the thing? maybe you can show me the thing?thanks a lot!greetzRobert Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted February 7, 2018 Share Posted February 7, 2018 The docs don't say any more than my quote from above. I made a quick animation of the steering and tried to get it working but I couldn't. I really think its still in the code because I've seen people do it. It frustrating that there's no examples. Quote Link to comment Share on other sites More sharing options...
Bloodknight Posted February 7, 2018 Share Posted February 7, 2018 I dont know how much this adds https://github.com/yourarcade/T3D.WheeledVehicleResourceBut @Jason Campbell seems to have the best approach, the steering angle is for the front wheels to turn, but you could use that same data to apply to your steering wheel itself either via animation or literally rotating the object on its mounted axis. Add a scale if needed (which you might) and you are done Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 7, 2018 Author Share Posted February 7, 2018 Hey - cool stuff!thanks a lot!GreetzRobert Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted February 7, 2018 Share Posted February 7, 2018 I dont know how much this adds https://github.com/yourarcade/T3D.WheeledVehicleResourceBut @Jason Campbell seems to have the best approach, the steering angle is for the front wheels to turn, but you could use that same data to apply to your steering wheel itself either via animation or literally rotating the object on its mounted axis. Add a scale if needed (which you might) and you are done Hey, cool, that's my jeep in that screenshot. I really thought that the optional steering option was for a steering wheel. That being said, it should still be able to trigger an animation of your choosing. I haven't had any time to attempt another try. Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 7, 2018 Author Share Posted February 7, 2018 hi there,okay after modify the particles, i got this to work but now i cant mount vehicles anymore. hmm maybe u know why?thanks a lot and gn8!Robert Quote Link to comment Share on other sites More sharing options...
subabrain Posted February 9, 2018 Author Share Posted February 9, 2018 hmm, i cant find out - maybe someone could help?would be nice thx!greetingsRobert Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted February 9, 2018 Share Posted February 9, 2018 Hey, can you upload what you have working? I can try to help. Quote Link to comment Share on other sites More sharing options...
subabrain Posted April 13, 2018 Author Share Posted April 13, 2018 Hi,sorry i just see this post ...yes the problem is i dont know how it works ... maybe you can give me some support - maybe a code snippet or somthing ...would be really nice!Thanks a lot!Robert Quote Link to comment Share on other sites More sharing options...
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