Bloodknight Posted February 18, 2018 Share Posted February 18, 2018 *note* I am currently using 3.10 since the devhead editor is not production ready in any way.So, I'm making prefabs for a modular dungeon, room corner, room wall, wall-less section, doorway etc.They are all perfectly aligned when in the editor. I make the prefabs.Then I add the prefabs to the level, and.... none of them lines up, not with the terrain, not with each other.instead of seeing positions likeposition = "0 0 0";i get position = "0 -0.0762939 -1"; which means I have to hand edit prefab files to make them modular, which is time-consuming even when only 2-4 items in the prefab. bear in mind that *every* single item inside a prefab is incorrect if the prefab origin is chosen badly. This quickly becomes an impossible task if you construct a larger and/or more complex prefab.there is clearly something not quite right, and I'm not sure where to post this as an issue on GitHub since i'm using an old and out of date engine version. Quote Link to comment Share on other sites More sharing options...
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