Hodo33 Posted February 22, 2018 Share Posted February 22, 2018 I made a helicopter with spinning blades and set it up as a hover vehicle ( dosn't have to fly much ) the blades spin fine on the ground but when I mount the character from the cam view the blades are not spinning. Tried to use %obj.playthread(0,"spin"); but no luck. Any ideas ? Also I want to change the 3rd person camera position and all I can find is this cameraMaxDist = "10"; which is just how far behind the vehicle the view point is.... Quote Link to comment Share on other sites More sharing options...
marauder2k9 Posted February 22, 2018 Share Posted February 22, 2018 do u have the blades set as part of the same mesh? Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted February 22, 2018 Share Posted February 22, 2018 In regards to the camera in 3rd person, if I remember right you have to move the camera node itself to get the distance you want. Quote Link to comment Share on other sites More sharing options...
Hodo33 Posted February 24, 2018 Author Share Posted February 24, 2018 Yes the blades are part of the mesh. From first person view they don't spin either. Seems the 3rd person view does not use the cam node for position, I moved it up and forward and no effect. I also noticed the engine sound does not travel with the object like wheeled vehicle. Thanks for the reply.... Quote Link to comment Share on other sites More sharing options...
Hodo33 Posted March 8, 2018 Author Share Posted March 8, 2018 bump... anyone have a suggestion?I cheated the thing by replacing the blades with a texture and rotating but not a good solution. Quote Link to comment Share on other sites More sharing options...
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