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How to compile Torque3D v3.10.1


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Hello! I am very new to this engine and I simply want to compile the project to be able to develop my own classes based on existing in engine.

So, I stuck in problem with compiling and went here for your help if it's possible.

Offtop: I know, that there is similar topic http://forums.torque3d.org/viewtopic.php?f=12&t=713 here, but it is about v3.9, but I want to compile v3.10.1

Here is what I've done.

I found this page with compilation description http://wiki.torque3d.org/coder:compiling-in-windows and then tried to do all needed steps:

1. install DirectX SDK

2. install CMake

3. Visual Studio 2012 also were on my PC (also I've tried to do that with VS 2017 - the same effect)

4. tried to configure CMake-build and got errors (on the screen)


So, I really don't know where I can find such libs as: ALSA, AudioIO, SoundIO, .etc on my Windows-machine.

How can I get around this errors and get successfull compilation?

P.S.: sorry for my English, this is not my native language.

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VS 2015 Community should compile it. I did that yesterday and it works. You can download VS 2015 Community for free at Microsoft's Developer Essentials site.

Oh and you really wanna use CMake 3.10.3 and not version 3.11.1

Scroll down to Previous Release (3.10.3)



Thanks, I'll try this approach immidiately.


It's a kind of magic © Queen

it works! But I've done it with VS2017. Thank you once again.

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