Jump to content

What should I do?


LukasPJ
 Share

Recommended Posts

Hi!


Torque3D is a lot more low-level than Unity. It's more old-school and doesn't hold your hand as much.


You'll probably want to have a look at the wiki:

http://wiki.torque3d.org/introduction:your-first-project


If that doesn't help you, feel free to ask further questions so we can get you up and running. The engine isn't quite as easy to get up and running with as it used to, because the main "project-setup" tool (called the Project Manager) is getting reworked.

Link to comment
Share on other sites

The website is a bit unorganized, but all you need to do is to find the downloads section: http://wiki.torque3d.org/main:downloads


Then you look for the latest version and download the binary version, very important, since it includs the precompiled engine, if you have done that, you can unzip the folder and launch the executable and you are ready to go.


In the long run you should install Git, make a fork of the engine, in case you will change it in the future and clone it to your local computer and then work on your game in a separate branch.


But if you are new, just download the binary version and execute it, you can still do the other stuff later.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...