Duion Posted June 24, 2018 Share Posted June 24, 2018 I'm trying to change the default settings the imposters get generated with, if no values are specified in the shape editor.So I searched for the values and found them here: https://github.com/GarageGames/Torque3D/blob/561f010f2e6411d8253d23f0cfcff794e81f60bf/Engine/source/ts/loader/tsShapeLoader.cpp#L311-L317I changed the "S32 dim = 64;" to 128 size for example, recompiled, but the result is, nothing has changed, the engine still generates 64 pixel imposters by default. How is this possible? I cannot find any other place where those values are set in the code. Quote Link to comment Share on other sites More sharing options...
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