brother_david Posted June 26, 2018 Share Posted June 26, 2018 Starting off by saying i almost dont know what im talking about.Playing a game using Torque 3D, BeamNG, but i lack the fresnel effect on the car paint and glass. Has anyone successfully made their own shader that has this effect, that would be able to be used for the materials in BeamNG? Saying that, ive found Liman3D has a shader pack including shaders with similar effects but to be honest i dont know if theyre the correct shaders or even how to use them since im at a game player-level and have only played around with Reshade for effects.Fresnel effect for reference:http://files.gamebanana.com/img/ss/tuts/59208073d034b.jpg Quote Link to comment Share on other sites More sharing options...
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