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  • 2 weeks later...
Posted

Never heard of it before, but just by a quick Google search, I would guess T3D needs to support OpenGL ES at least. Probably needs to port over the platform layer as well. It would probably be a sizeable task.

Posted

This was formerly borland c++ builder wasn't it? No idea what compilers this current version you are using supports, T3D works with all modern vc, clang and gcc compilers.

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