LukasPJ Posted July 16, 2018 Share Posted July 16, 2018 I'm gonna post the Work Blog's here, so anyone interested in easy access to the blogs can find them here. Chronological order, oldest at the top, youngest at the bottom. Taml and assets, entity/components and graph guis Dockable windows show-offMore on E/CTAMLNew template, new Project Manager, E/CBSP style editor, batch based on materialThird person shooter, and wall jumpingE/C gameplay prototypeNodegraph statemachine visual editorAsset browserPBR progressBSP style editorEntities and componentsModules and assetsEntities and componentsE/C Game ObjectNew templateMain Menu modsDrag & drop asset browserNew template documentationConsole message filtersPBR updatePBR updatePBR probesPBR: Spherical harmonicsAsset importingBackups saves the dayPBR updateBSP style editorBSP style editorCustom shader featuresAssets, custom shader features, graphics pipelineMultithreading, E/C, GFX3Engine update, asset browser, E/C, hitboxes, mesh baking, render pipeline, themes and threadingMaterial system refactor, C++ assetsPBR update, GUI 3D projectionPhysics, motion matching, re-use of "and you" jokeClean coreRoadmap/todo sketchAssimp work, LightmappingPBR, E/C, Assets, Scenes, Community projectsMini update, Modern editor layout concept Edit: locked as there is nothing to discuss. If you have anything to add, hit me up on Discord or send me a PM. Link to comment Share on other sites More sharing options...
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