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Sublevels and gamemodes


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So i noticed 4.0 has ways to split up levels into multiple pieces and i itend to take full advantage of this.

My question now is, how do i do it?

Basically i would like to split off parts of the map into seperate assets and then load them either when gamemodes require it or as randomizable map pieces.

If anyone would have a quick guide or reference that would be a big help.

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