NeonTiger Posted February 6, 2019 Share Posted February 6, 2019 Just a useful function for vector math. Drop it at the bottom of mathTypes.cppDefineConsoleFunction(createOrientFromDir, const char*, ( VectorF vec),,"Returns orientation from a vector input") { MatrixF mat = MathUtils::createOrientFromDir(vec); AngAxisF aa(mat); char* ret = Con::getReturnBuffer(256); dSprintf(ret, 255, "%g %g %g %g", aa.axis.x, aa.axis.y, aa.axis.z, aa.angle); return ret; } Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.