Jump to content

Recommended Posts

Posted

Just a useful function for vector math.


Drop it at the bottom of mathTypes.cpp

DefineConsoleFunction(createOrientFromDir, const char*, ( VectorF vec),,"Returns orientation from a vector input")
{
	MatrixF mat = MathUtils::createOrientFromDir(vec);
	AngAxisF aa(mat);
	char* ret = Con::getReturnBuffer(256);
	dSprintf(ret, 255, "%g %g %g %g", aa.axis.x, aa.axis.y, aa.axis.z, aa.angle);
	return ret;
}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...