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My turrets keep shooting at RigidShape objects (eg: the boulders)


so in the code i tell it to add RigidShapes to it's Ignore List.

The turret takes aim at the object, the script kicks in... and the game crashes.

why?


%obj = turret

	%CurrentTarget = %obj.getTarget();
if(isObject(%CurrentTarget))
{
	if(%CurrentTarget.getClassName() $= "RigidShape")
	{
		%obj.addToIgnoreList(%CurrentObject);  // <--- this line crashes game
	}
}

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