Jump to content

About datablocks and required yet NA (not avail.) data

Recommended Posts

So I have a wheeledVehicle with attached AIturret . the turrets weapon uses the turret projectile with the several particles and emitters . the projectile is in testmaps module cheetahCar tscript , the rocket FX are in Equipment-main module RocketFx tscript . these TSCRIPT files were arranged so the cheetaCar file ran first , since the particles and emitters etc hadn't run yet the fields for the trail emitters , explosions etc were left blank . I resolved it by just copying the rocketFx code into the cheetahcar file and to be sure , at the top of the file . anyhooo for whatever its worth . Thank You :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...