Bishop Posted March 16, 2019 Share Posted March 16, 2019 Hi, I have project in the beginning of the development and I would like to transfer/copy the project to newest stable but I do not know how....copy folders?...but what and where or there is any way? Thanks BishopPS. I think Torque needs some project manager?....that would be great for this. Quote Link to comment Share on other sites More sharing options...
Duion Posted March 17, 2019 Share Posted March 17, 2019 Thats not so easily done.What I do is I compare the new template from the new version with WinMerge with the old template from the old version, that way I can see what is changed.In case you don't have much modifications, you can also merge the new template directly with your game. Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted March 17, 2019 Share Posted March 17, 2019 Is this a project with engine changes? That can get pretty tricky. I would start with WinMerge. http://winmerge.org/?lang=enMaybe compare it to a stock 3.5 project to get a list of all the customized changes because you don't want to copy over stock changes from 3.5 to 3.10. Armed with this knowledge, copy just those files into a stock 3.10.1 project. I had great luck with another compare tool called Meld which worked better for actual text changes in the .cs files. http://meldmerge.orgI can try to help more, if you need it. Quote Link to comment Share on other sites More sharing options...
Bishop Posted March 17, 2019 Author Share Posted March 17, 2019 Thanks guys....no changes to the engine....i'll try to your advicesbut project is much in the beginning...no gameplay yet...just terrain + some buildings....so I just need the terrain and the buildings...so it'll be easy ,I think. Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted March 17, 2019 Share Posted March 17, 2019 Oh, well yes, that is pretty straight-forward. Just copy the stuff from your level(.mis,.ter) and and art/shapes folders. Quote Link to comment Share on other sites More sharing options...
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