Happenstance Posted April 4, 2019 Share Posted April 4, 2019 Just sharing a neat technique to fake 3D lighting by using spherical meshes with additive blending in place of real lights. https://agilethief.artstation.com/projects/OBBXy?album_id=70137Not particularly relevant for Advanced Lighting but could be something to explore for someone running into the per-object light limit in Basic Lighting. Quote Link to comment Share on other sites More sharing options...
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