Bishop Posted April 21, 2019 Share Posted April 21, 2019 (edited) Hi, l'm working on the training project for more intrusions in the Torque engine....so this is a rifle shooting arrows.....arrows fires from the muzzlePoint....this works ok....rifle has not any animation yet nor fps hands(no bones)....this is a simple fps setup with rifle only and collision for player....rifle is mounted to the player's mount0 node........so the problem is that the rifle rotates with crosshair only horizontally and I would like it to rotate even vertically along with crosshair...Up/Down....so I probably need rifle parent to the camera? Edited April 21, 2019 by Bishop Quote Link to comment Share on other sites More sharing options...
Bishop Posted April 21, 2019 Author Share Posted April 21, 2019 Solved...I added an eyeMount node to the itemData -rifle and it works great .... now the rifle follows the camera and crosshair. Quote Link to comment Share on other sites More sharing options...
Bishop Posted April 27, 2019 Author Share Posted April 27, 2019 Quote Link to comment Share on other sites More sharing options...
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