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questions about .hlsl


Shandy6661

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hlsl files are shaders, to be more specific directX Shaders and no you can not simply take hlsl files and expect those to work in T3D.

You have to either rewrite those to work like expected or write new hlsl shaders based on those.


And at the end you have to create scripts to be able to use your shaders,

take a look at this

https://github.com/GarageGames/Torque3D/commit/351d5f08e917f55f46b22369bb128c128d9c45df

it might answer other question you might get.

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