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Posted
On 5/3/2025 at 2:30 AM, fLUnKnhaXYU said:

this is just the sun elevation at 270 . I havent figured out whether I can block the light like in TGE the structure would be dark inside and youd need to add lights . any ? thx u 👍 🌞

 

That'd be a zone without a portal exposing sunlight 

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So , this is due to the BSP boogie I should think ?

I have noticed a map to dif in the tools folder , can DIF format be used in 4.03 ? after all this is like the only structure in this level .

back at reality now , the moral is use zones and portals design in place of BSP calculated structure ? dang , thats just sweeeeeeet .

and thank you sooo much Azaezel *YOUR ARE KIND AS WELL AS MIGHTY*

Posted

been looking for level 1 monsters , jus 4 fun ya know . hows bout a skeleton and a goblin ?

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"Skeleton" (https://skfb.ly/6ZJzw) by Mic is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).

"Goblin Warrior" (https://skfb.ly/pvtEo) by birshanramzy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

 

Posted

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Aye , my endeavor to encounter proper dungeon nightmares , unfortunately for human kind , continues to be way too prosperous . 3 more sketchfab finds in a wink .. the bat is animated and I think its set up for/with cinema 4d and needed a little prep for torque3d . they look great and currently , as in oh yea soon I shall prepare the the other images for the full material (with Materialize at such time , I would add) they all only have a diffuse color . Bravo to these guys :

"Bat Animation Fly" (https://skfb.ly/o7UoY) by Zinaida.Kovrova is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Earwig" (https://skfb.ly/oTpZR) by Oregon State University | Ecampus is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Realistic Rat 3D Model" (https://skfb.ly/pvzMH) by WildMesh 3D Free is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

you noticed the giant earwig , right ? TY

 

Posted

level 1 to , like , maybe , oh , lets say , 4 , crawler scene . this became a fun character showpiece of fun sweet freebies nearly all of the characters are from sketchfab . I migrated toward the gltf's . the statics are just a breeze to import and export but the animated can be a little testy as some may have unapplied scaling , parenting issues involving scaling , etc . good ol blender 2.83 LTS did the job even on files created with 3.xx

Im not good enough to just whiz right through it but keeping the typical torque3d structure in mind and keeping the graph editor handy in blender , works things out eventually . oh yea this snake (see it back there?)

is animated . just gorgeous !

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THE FINE CONTRIBUTING ARTISTS CREDS :

"Snake attack Animations (Multiple)" (https://skfb.ly/oJEzI) by Imagigoo is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Scorpion" (https://skfb.ly/oByQs) by gozdemrl is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Red Back Spider" (https://skfb.ly/oSys8) by ArachnoBoy is licensed under CC Attribution-NonCommercial-ShareAlike (http://creativecommons.org/licenses/by-nc-sa/4.0/).

 

THANK YOU 👍🌞

 

Posted

"GOLD! , is flowing into the castle ."

quick easy downloads from sketchfab . the buildings were snatched at Free3D a while back .  they needed little things like normalmaps and roughness/Occlusion/Metalness maps fun with Materialize things like that . maybe a little UV adjustment you know , Blender things like that . well , one section of the roof UV is upside down and the rain would just run in ! and the shingles on that window in the roof were way to small so , thus the UV of that section needing to be re-scaled ver quik ver ezee ver sweeeeet on Blender , just import the gltf and let the fun begin !👍 . all those critters were grabbed up as gltf 's like in nano-seconds . 👍
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* Perfect - Great job Watana ! - now this guy can have a really job !
"Elf of Cornered" (https://skfb.ly/owJRN) by Watana.Zaelee is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
* this Orym guy is scaled down to represent halfling . cute .
"Orym of the Air Ashari" (https://skfb.ly/ovNOn) by Diego.Echeverry is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
* the sweet lil' ol' fuzzy red and black mystery aint , yes ?
"Bulldog Ant - insect" (https://skfb.ly/pvo8z) by Brian Trepanier is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
* the black ant
"Streblognathus peetersi" (https://skfb.ly/6D7os) by Digital Archive of Natural History (DiNArDa) is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
* the red ant
"Ant" (https://skfb.ly/oHV6I) by Ergin ERYILDIR is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Thanks !

  • 5 weeks later...
Posted

thought you would appreciate a cuter close-up of my selection of models and mention that for 1 month Ive been focused upon weight painting the elf to an established bvh animated armature . the cape is 2 separate  pieces the hair is separate and well its been sorta fussy , for me I mean . anyway theyre so cute I know you'd love it .

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and speaking of cute just take a closely look at all these big bugs . So

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OK , have a lovely , hope every ones well . U👍🌞

Posted

something a little bit diffy anyone ? i dont know if this Aptera sEV model is still available but it was/is (idk) in a solar calculation addon for blender . Quite neato . Thank You , have a good day .

 

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Posted

this model has a bunch of materials which can be changed in a wink in the industry coveted material editor . here are some more eye catchidy pics for the young viewers to enjoy out there . have a nice day . U👍🌞🙂.

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Posted

for those , like myself :classic_wink:, who might find themselves apprehensive concerning the three wheel configuration of this object , HAVE CHEER ! this model , using three hub nodes , works well . the front being 0 (driver) 1 (passenger) 2 (single rear) the typical config yes ?. thx 🙂 have a nice ol' dizzy .

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Posted (edited)

Yea , So , shes a rolling . and here are a couple of tests I came up with .

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car eye node - ✅

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switch to player eye for free-look while testing my nifty res-ed up collision shape .  Just look at the pretty monitors .

btw some bose and nifty upholstery in the rear . just sayin'

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take on the slightly beefier ol' cheetah . went well but.. my wheels became locked onto the cheetah a couple of whacks , So , I'm contemplating up-ing the resolution on the cube shape collision shapes currently "on" the wheel shape . will check back back when done .

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well , hope somebody enjoyed that , and , wish you all a great day .

Edited by fLUnKnhaXYU
Posted

 

I'm all dinished with my new wheeledVehicle testomg . Im going to share my documentation of the event and move on to something , IDK , like modding the stock wheel and tire blanks , something boring like that ! right ?! well here we go then .

20 meter boulder slap on the back . ✅ decent ➕ .

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particled ✅ ...immersed ➕

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barnFinder ➕ .

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impressed yet ? moving on then . nicey

Posted

and congrats on the new game mode DEVGRU , that just seems like an important change and the  sub-mis too - yea , I just wanted to say that . besides that , Id like to Gank puny bits good with you techs and all but Im a binary dev . about the best I can do is deploy The Heavy God Rays from within a hearty/robust/healthy editor such as the one provided by Torque3D and I shall certainly be a looky forward to this next one . TY 

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