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Can I use C ++ instead of TorqueScript?(noob)


noemen
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C++ is harder than Torquescript and they are not really different languages, they are very similar. Sure you can do all your game in C++, but it will be much harder, that is why script languages exist, to make things easier and faster to build.

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Perhaps read this first:

http://www.garagegames.com/products/torque-3d/documentation/Scripting/Advanced/EngineInterface.html EDIT: that link is not gonna work... just go to our discord and ask under the dev channel.


and then remember that if you wish to do it all in pure C++ you will need to recompile a lot and that takes time. A lot of times... with Torsion you script, run the release and see the changes pretty fast. And TorqueScript looks a lot like some C / PHP like language so it is really not like learning a new language but more like learning a dialect of C++.


Of course no one forces you to use TorqueScript so it should be possible to do some of the work only in C++. However, not many resource are available. All the old great books are written in TorqueScript and as such that would really ease the day. Anyway it is an open engine with only the limits of your mind. Perhaps go the the Discord and ask @JeffR ?

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No, it shouldn't disturb you. I hope I am not breaking the forums guideposts for sayiung this, but if yo haven't already picked up a C++ IDE, give Embarcadero C++ Builder a try. It is part of their RAD Studio lineup, and is a much easier tool to use than Microsoft's Visual Studio choice. (Of course, if you want a paying job in the gaming industry, it doesn't hurt to pick up $M's IDE. Both companies have freely available choices to choose from.)

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The Visual Studio Community versions are all free and works very well. Also learning more than one language should be a must as a programmer/developer/game dev.


You can therefore safely dig into any Torque Script tutorials and STILL learn C++ along side that. No harm done.

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The Visual Studio Community versions are all free and works very well. Also learning more than one language should be a must as a programmer/developer/game dev.


You can therefore safely dig into any Torque Script tutorials and STILL learn C++ along side that. No harm done.

 


Thank you so much, because I doubted that a lot. I've always heard that I should learn one language first and then another, and my goal is to help the Torque3D community as well as create my games.


You made me feel good about it, I just have to thank you in advance.

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