noemen Posted December 12, 2019 Share Posted December 12, 2019 I can't find ways in TS to start character in the way the Head and Look animations will start if they are called (when you press a button). Would I have to make changes to the source code of the engine or is there another way? Show me a way... I'm sleepless days, reading and reviewing the papers and books, but I can't find anything. An example of this implementation would be the game Mount and Blade Warband, where when selecting a weapon the character is in relaxed mode and only enters LookandHead if they are called (when tightening fire for example. Since I wish I could have the freedom to choose how these animations would be called.I looked at the player.cpp and saw that it would be the actionLook... I also saw that there is a list of animations. Quote Link to comment Share on other sites More sharing options...
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