fLUnKnhaXYU Posted January 11, 2020 Share Posted January 11, 2020 so , Id heard from a video that 1024x1024 should be the lowest resolution to use with materialize . Anyway things were looking good then I ran into this . Im not a 100 % certain but it appears to be related to using the program with 512x512 images . In case anyone is not aware .I scaled the image to 1024x1024 with GIMP , re-ran it through Materialize and .it did great . Quote Link to comment Share on other sites More sharing options...
marauder2k9 Posted January 11, 2020 Share Posted January 11, 2020 Good find! Is materialize any good? i saw a few reviews on it before but never decided to pick it up but it may be useful now that torque is moving towards pbr Quote Link to comment Share on other sites More sharing options...
fLUnKnhaXYU Posted January 11, 2020 Author Share Posted January 11, 2020 Marauder2K9 , Im not qualified to review it , given that , I enjoy using it a great deal . Several videos which Ive seen show the reviewer more than a little ecstatic with the program . Quote Link to comment Share on other sites More sharing options...
Duion Posted January 12, 2020 Share Posted January 12, 2020 Is your problem that it is not properly seamless?Otherwise texture resolution can be anything you want, the rest is just a specific problem with the program you are using, not with Torque, so you better go to their platform and complain there. Quote Link to comment Share on other sites More sharing options...
fLUnKnhaXYU Posted January 13, 2020 Author Share Posted January 13, 2020 I think they know about it . I hadnt noticed any problem using 512 until i mixed dark and light images it popped out and I saw the gap . Its just in case someone ,like me , is experimenting using the t3d demo provided images or one of many 512 images available .. Quote Link to comment Share on other sites More sharing options...
Duion Posted January 13, 2020 Share Posted January 13, 2020 They probably resize the image within their program and the image has transparency and by resizing an image with transparency the border gets interpolated and therefore the transparency gets fucked up. Image edit algorithms interpolate in resizing and next to the border there is nothing, so they interplate the image with nothing and you get an ugly line of not seamless pattern.Sounds complicated, but that way you can tell them already what they may be doing wrong. Quote Link to comment Share on other sites More sharing options...
fLUnKnhaXYU Posted January 13, 2020 Author Share Posted January 13, 2020 what you said made me think Duion , I did another using 512 and I couldnt see any problem ?? none , it looked great to me / I still dont know whats up with that 1 though . Quote Link to comment Share on other sites More sharing options...
Duion Posted January 13, 2020 Share Posted January 13, 2020 I just told you whats most likely up with it. Quote Link to comment Share on other sites More sharing options...
fLUnKnhaXYU Posted January 14, 2020 Author Share Posted January 14, 2020 maybe I spoke too soon . I just tried to to duplicate the problem and couldnt . I didnt really try many things , I was trying to make some fake specular like highlights . i used thresh hold and levels in gimp trying to isolate some highs to use for the macro map . I dont recall doing anything at all with alpha or transparency though . Maybe it sort of hiccuped as my technisc proved to be intolerable ? the 512s Ive used today have looked great . I feel kind of as someone who has made a false accusation . sorry Quote Link to comment Share on other sites More sharing options...
Duion Posted January 14, 2020 Share Posted January 14, 2020 I'm pretty sure it is transparency, often an image has a transparency channel even though it is not used and this then causes that issue. Quote Link to comment Share on other sites More sharing options...
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