chriscalef Posted April 21, 2020 Author Posted April 21, 2020 Yeah, DXT1 looks fine to me, all together it came out about half the size of the original png with mipmapping on board, so, yay! Thanks a lot. Quote
Duion Posted April 21, 2020 Posted April 21, 2020 The compression on DDS files looks bad when you only look at filesize, the main advantage is that DDS files are not uncompressed in the GPU.I wonder if the mip maps work or look good on such a small texture. If you have a front of windows on a 256 pixel wide texture, they will probably be destroyed and become only blur color after one or two mip map levels. Quote
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