LukasPJ Posted November 19, 2020 Posted November 19, 2020 Hi guys, Just a quick update. My PR has recently been merged with 4.0 so it now supports C# interop!I'm still working on a separate branch for the C# projects, mostly because I'm looking at CMake integration.I have a new working example: https://github.com/lukaspj/T3DSharp-CoinCollectionIt now closely resembles working with stock T3D modules like the FPSGameplay, there is a how-to in the README.It runs off of this special branch: https://github.com/lukaspj/Torque3D/tree/feature/csharp-cmake-csproj-styleWhich does two things: Renames TorqueScript file extension from .cs to .ts Adds a C# Module to CMake With these two changes, it should be fairly more stream-lined to get up-and-running with C# in Torque3D Quote
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