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mouse feedback controls in gametsctrl


Code_Man

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So im getting serious about strategy mode in t3d.

Right now i have rudamentary controls and interfacing working including camera controls, but with the keyboard only.

What i want is to have the mouse when moved to the edge, but there seems no obvious way to do it.

I do have somewhat working onClick method for that feedback but i also need a way to drag a selection box and i have no idea how to do the raycast thing in that sort of way either.

Maybe i oversaw it but there appears to be no onClick method documented for gametscrtl, dunno whats up with that.

It would be huge step forward in having a functional real time strategy game in t3d, all cc0/mit x11 too.

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