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Posted

I noticed there used to be a feature to record videos ogg in t3d, i have no idea if it works or not, i never got around messing with it.

Just the other day i installed openshot and discovered the magic of video editing, i would like to combine that success with my achivements in t3d.

What is the status of video capture subsystem in t3d and has as anyone used it before to make videos?

Right now id be pretty happy if you could just take videos, but i think there is lots of potential for video making and im curious how far i can take it.

Share any suggestions or ideas on the matter, t3d makes for great visual technology, if anyone ever used it as such tell me about it.

Posted

Well,I can certainly say guiTheoraCtrl still works. tested that about a week or so back.

*capture* wise though given the check of

function vidCap(%startstop)
{
    if (%startstop)
        startVideoCapture(Canvas,"data/recordings/rec.ogg");
    else
        stopVideoCapture();
}

 

started yelling about https://github.com/TorqueGameEngines/Torque3D/blob/cdaa6533b2aeba4a5bdcbbe0add902b4c8fae5a9/Engine/source/gfx/video/videoCapture.cpp#L99

seems like there'll need to be some dx/gl specific re-implementation. maybe based on the still working screenshot code?

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