rlranft Posted April 24 Posted April 24 I see some older info inĀ https://torque3d.readthedocs.io/en/latest/script/overview/tseditor.html, and LucasPJ posted something about his IntelliJ plugin, but finding these options is a bit of a treasure hunt.Ā It would be great if this forum had a pinned topic with a quick list in it... Quote
JeffR Posted April 24 Posted April 24 Not a bad idea! I pinged Lukas to get back to me, but I'll see about snagging a couple of the known IDE methods for TS and packing them into a convenient list over at theĀ https://docs.torque3d.org Quote
LukasPJ Posted April 28 Posted April 28 For the record: https://plugins.jetbrains.com/plugin/17218-torquescript Ā supports highlighting, type analysis, full fletched debugger, even mixed mode debugging with step-by-step between TorqueScript and C++. Ā Ā It has engine documentation built in, supports docstrings, TAML and has āGo To Fileā on any string that resolves to a path (e.g. when doing exec or in asset files). Ā Itās a pretty feature rich ide in my opinion and the free version of IntelliJ has a pretty liberal license. Although I recommend Rider for the best experience Quote
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