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Posted

from the read the docs 3.6 (even though this is 4.03 i use 3.5.1 documentation for script reference)

page 179

Lighting Properties

Glow Determines if this layer will Glow or not.    // this is a little check box which i have checked in this case and works to produce those glowy eyeballs.

Exposure Intensifies glow and emission.             //this actually isnt on the GUI and I cant find it in the console .

thats marvelous , it would tone down this glare a bit 👍 (the glowing red things) but Im not finding this exposure field to set it by script.

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and thank you so much . have a nice day . 🙂

Posted

yes , the glow check box works and a glow function is activated , and i cant seem to find how to control intensity . i didnt see (looked once) reference the word 'exposure' in the materials folder that isnt associated to glow map .  Is possible glow map is way to go ? if i recall its an RGB so are channels used in a similar way as an ORM ? and thank you of course mighty Azaezel . ⚡

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