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Pauses on Load up.


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If it's hanging up during the datablocks phase, then it sounds like what Hebbie said, there may be an issue in the datablock definitions. If you can post up your log file, that would help considerably in figuring out what's going on.

To note though, as rlranft said, the first time you fire the game up, it needs to convert the raw collada files to the cached dts shapes, and this process can take a little while. But the progress bar moves during this step, so it doesn't sound like it's what's happening in THIS case, it's still something to note for later :)

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