saindd Posted June 8, 2015 Posted June 8, 2015 I've noticed this issue on the repository after looking in the GG forums about adding a camera displacement when you're shooting a weapon: https://github.com/GarageGames/Torque3D/issues/1016Has it been integrated in 3.6 or 3.7 only? Quote
Johxz Posted June 9, 2015 Posted June 9, 2015 I don't tried. But is added, can you test this? https://github.com/GarageGames/Torque3D/pull/1019@Duion was using this on his game "Uebergame". Maybe he can talk more about this. Quote
Duion Posted June 9, 2015 Posted June 9, 2015 CamShake for weapons was there all the time, it was just broken and Buckmaster fixed it. Just add numbers there. Quote
buckmaster Posted June 15, 2015 Posted June 15, 2015 To answer the original question I believe that fix will only appear in 3.7, since it was in 3.6.3, not 3.6.1, which was our '3.6' release. That said the PR could probably be merged back into whatever version if the engine you're running, since it doesn't touch anything that's changed recently AFAIK. Quote
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