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Compiling with emscripten


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Following the work of CuppaDev on porting T2D to the web, i have decided to give T3D a shot. Unfortunately, it's been a dependency hell so far. Most problems arise from Windows-specific dependencies, such as DirectX and PhysX. What are the correct defines for compiling to UNIX platforms? Where i can find most compile-time library defines to disable everything, just to try the build?

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