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The profiling and optimisation mega-thread


buckmaster

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Let's start the discussion about how to best go about profiling and improving the engine's performance. Please use this thread to discuss the results of profiling data, methods of optimisation, benchmarking and profiling tools, and so on.




To get us started, I've uploaded the two community-submitted profiling runs we've had so far. I've put this thread in the 'general' section because it may enter into discussions about art asset optimisation and scripting as well, not just pure C++.

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