andi_s Posted June 28, 2015 Posted June 28, 2015 What is the Advantage of using scattersky vs the Basic sun and a skybox? Only the fact that it can use a timeofday object and one can create a day/night cycle easily? Are there any disadvantages in using it? I just noticed the whole lighting is Kind of different, depending on which of the objects I use. Quote
Azaezel Posted June 28, 2015 Posted June 28, 2015 Scatter sky is heavier to render, particularly on the openGL end at present due to the tradeoff of a prefabricated box vs a color-computed-at-runtime dome. Quote
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