seppgirty Posted July 4, 2015 Share Posted July 4, 2015 I installed the 3.7 windows 32 precompiled version and the pre-compiled version 2.2 of project manager. It creates the project but doesn't make the exe. in the my projects folder. Same for other versions i installed. Do i need a third thing to install? Quote Link to comment Share on other sites More sharing options...
Duion Posted July 4, 2015 Share Posted July 4, 2015 The exe is just copied and renamed from the templates folder, so you can copy that from there to your project folder and rename it. Quote Link to comment Share on other sites More sharing options...
seppgirty Posted July 4, 2015 Author Share Posted July 4, 2015 It did not create the exe file anywhere.HOW I SET IT UPcreated a folder on desk top called torque3.unzipped the 3.7 win 32 into that.unzipped 2.2 project manager in to the 3.7 win foldercreate new project in project manager.creates the project in my project.No exe to be found anywhere.thanks for looking at this Duion Quote Link to comment Share on other sites More sharing options...
seppgirty Posted July 4, 2015 Author Share Posted July 4, 2015 Only seems to work with fps tutorial template. Not full or empty templates. Quote Link to comment Share on other sites More sharing options...
Duion Posted July 4, 2015 Share Posted July 4, 2015 Maybe someone forgot to make an exe and deliver it with it, I did not download the package, but this may be the case.If you look here http://wiki.torque3d.org/main:downloads you can see that there are no separate binary download up yet for 3.7. Quote Link to comment Share on other sites More sharing options...
NekoDemon117 Posted July 4, 2015 Share Posted July 4, 2015 I have this exact problem.To get the .exe, I had to compile my project through Visual Studio 2013 using the Visual Studio 2012 .sln file. That was how I got access to Torque 3.7 to test and profile the Pacific Demo. Quote Link to comment Share on other sites More sharing options...
Duion Posted July 4, 2015 Share Posted July 4, 2015 See it from the positive side, once you learned to compile yourself you no longer depend on pre-compiled versions. You can learn that in around a day or so. Quote Link to comment Share on other sites More sharing options...
NekoDemon117 Posted July 4, 2015 Share Posted July 4, 2015 I'm just not sure if I did it right, especially with collisions not working right in the Pacific Demo. (it won't let me into the cave) Though that could be because I'm using Bullet instead of PhysX. Is there any known issues with using Visual Studio "Community 2013" with Torque3D's 2012 files and letting it "upgrade" the libraries before compiling? Quote Link to comment Share on other sites More sharing options...
Duion Posted July 5, 2015 Share Posted July 5, 2015 The Pacific Demo was a showcase for PhysX. But you can download the whole Pacific Demo separately with correct binary included. Quote Link to comment Share on other sites More sharing options...
buckmaster Posted July 5, 2015 Share Posted July 5, 2015 Shoot. I did forget to add the executable, didn't I. Let me fix that. Quote Link to comment Share on other sites More sharing options...
seppgirty Posted July 5, 2015 Author Share Posted July 5, 2015 Shoot. I did forget to add the executable, didn't I. Let me fix that. That's o.k.. Could you please let us know when this is fixed.thanksjoe Quote Link to comment Share on other sites More sharing options...
buckmaster Posted July 6, 2015 Share Posted July 6, 2015 It's done! Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted July 7, 2015 Share Posted July 7, 2015 Thank you Quote Link to comment Share on other sites More sharing options...
seppgirty Posted July 7, 2015 Author Share Posted July 7, 2015 thanks. Quote Link to comment Share on other sites More sharing options...
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