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Sahara/Material Accumulation


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Posted

Hello,


Real simple question for this...


Is there a tutorial or documentation for the material accumulation feature?


I see in the Material options where you can enable it and set different parameters, but I don't see anywhere to define what texture to use for the accumulation itself. Is it one of the options in the Advanced Texture maps? I was thinking maybe Overlay Map?


Thanks!

Posted

http://i.imgur.com/aKZIWBj.png


The submitted conversion uses accumulation volumes for mapping textures to objects in areas. You'll find that under library->level->level : http://i.imgur.com/V0ijUsU.png


Do note two things at time of writing:

A) You'll need a normal map.

B) Looks like a bug slipped by that requires a level reload to trigger tying materials that were not already prepped to receive accumulation layers together with the inputs. Still tracking the particulars there.

Posted

I was messing with this earlier, and noticed that switching light managers results in completely different appearance for textures with accumulation. Can anyone confirm if they also see this?

  • 1 month later...

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