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NAT Punchthrough?


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Hey guys, Im attempting to update my game's multiplayer aspect to add NAT punchthrough. I found this thread: https://www.garagegames.com/community/forums/viewthread/55824/1 but it doesnt seem like the issue wasfully resolved. Does anyone have any suggestions as to implementing this? Its really killing my games multiplayer as the idea of port forwarding is too hard for people to understand.

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