-BFA- Alex Posted October 18, 2015 Share Posted October 18, 2015 Hello all. I have found this engine recently and I have noticed it is open source software. Does that mean I can Make my own game Engine based on Torque?If so, I will credit you. Here are my questions....Can I make completely new UI for the editor for torque and re-release it as my own game engine? I will have a new name, logo. I will also credit you guys.2. How do I create new UI for torque?Thanks! Quote Link to comment Share on other sites More sharing options...
rlranft Posted October 18, 2015 Share Posted October 18, 2015 (edited) Torque 3D is already a game engine... but yeah, you could rebrand it if you really wanted to.To make a new UI, just open the GUI Editor (from the main menu on a Full or Empty project - or by hitting F10 from within a running mission).You might want to read the documentation - http://www.garagegames.com/products/torque-3d/documentationEDIT- just to be clear, the editor UI bits are in the tools folder.... Edited October 19, 2015 by rlranft Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted October 19, 2015 Share Posted October 19, 2015 I'm just genuinely curious. Why? What is your motivation? Quote Link to comment Share on other sites More sharing options...
-BFA- Alex Posted October 19, 2015 Author Share Posted October 19, 2015 I don't know. I just really want to. I do know the difficulties it could bring up, but i'm up for it.No, I did not mean to make new GUI for a GAME. I meant new GUI or UI FOR the EDITOR itself to make games with. o I need visual studio? Quote Link to comment Share on other sites More sharing options...
Jason Campbell Posted October 19, 2015 Share Posted October 19, 2015 Sorry, I meant the whole thing. Why change how it looks and rename it? You are going to update it or add features? Anyway, I think to make the changes you want, you will need to alter the C++ engine source code and compile your binary. Quote Link to comment Share on other sites More sharing options...
marauder2k9 Posted October 20, 2015 Share Posted October 20, 2015 things like window name and icon are changed in c++ Quote Link to comment Share on other sites More sharing options...
saindd Posted October 20, 2015 Share Posted October 20, 2015 You don't even know how to change some basic UI code and you want to make "your own engine"? Sounds like you want to create a branded version of Torque and sell it on Steam for a quick profit. Otherwise, if you just want to learn, make a skin and share it here. Don't be a dick. Quote Link to comment Share on other sites More sharing options...
rlranft Posted October 20, 2015 Share Posted October 20, 2015 No, I did not mean to make new GUI for a GAME. I meant new GUI or UI FOR the EDITOR itself to make games with. o I need visual studio?I know what you meant - all of the UI for the editor is kept in the same type of UI files that the game uses. They are the same. Identical. Edited with the same tool. The editor UI was created with the provided GUI Editor. They are kept in the TOOLS folder of the project - that's where the editor scripts and UI files are kept, because those are tools and they belong in the tools folder. You do not need Visual Studio - you can open them in Torque's GUI Editor. Because they're the same as the game GUI files. Quote Link to comment Share on other sites More sharing options...
NekoDemon117 Posted October 22, 2015 Share Posted October 22, 2015 No, I did not mean to make new GUI for a GAME. I meant new GUI or UI FOR the EDITOR itself to make games with. o I need visual studio?I know what you meant - all of the UI for the editor is kept in the same type of UI files that the game uses. They are the same. Identical. Edited with the same tool. The editor UI was created with the provided GUI Editor. They are kept in the TOOLS folder of the project - that's where the editor scripts and UI files are kept, because those are tools and they belong in the tools folder. You do not need Visual Studio - you can open them in Torque's GUI Editor. Because they're the same as the game GUI files.http://i914.photobucket.com/albums/ac349/ChrisLong333/F11%20Editor%20GUI.png Quote Link to comment Share on other sites More sharing options...
Nils Posted October 28, 2015 Share Posted October 28, 2015 2. How do I create new UI for torque? If you kick off your project by asking this .... :shock: :shock: :shock: Well good luck to you! :lol: You'll need to (1) learn Torquescript first, and then (2) earn respect by mastering TS Then you might get some help here and there. Quote Link to comment Share on other sites More sharing options...
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