LordThrash Posted October 28, 2015 Share Posted October 28, 2015 Hi,I am confusedIs there really clear examples of when to use each of the Gui Editor - layout - HorizSizing/vertSizing types some one can point me to? I keep getting issues when changing my games window size and aspect ratio the UI becomes unclickable at times.I'm not understanding each of the options and I cant predict how they will act. Examples I have seen say things like Bottom and Left when they are actually on the top right. I would imagine I would want relative or window relative to allow scaling to keep UI from getting too small on higher resolutions.For my project I would prefer all UI be uniformly scaled in ratio to the height of the window always. And then each UI element would be anchored to a corner or center in each axis. Does someone have an example like this?Thanks for your time.-Rob Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.