greenfire27 Posted November 3, 2015 Share Posted November 3, 2015 Hi,I'm the new lead for Torque 2D steering committee. One of the issues for T2D on Github is that it doesn't build on a flavor of Linux call Arch Linux using GCC 5.2.0. Someone recently suggested that the problem is that GCC > 4 is not supported which is true. The problem is shared between our code bases (platform/types.h on T2D and platform/types.gcc.h on T3D). You can look at the issue here:https://github.com/GarageGames/Torque2D/issues/252The change that is suggested will certainly get the code to build but I don't know if it's correct and it might lead to problems later when something is persisted. So my question is, what is the official way Torque will handle GCC 5? Which combination of Offset functions are correct? Thanks! Quote Link to comment Share on other sites More sharing options...
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