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question on how to: get ms3d model to work with torque3d


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Posted

I'm not sure what this does but I don't think you need it. You should be able to export .DAE from MilkShape that work directly in T3D.

I assume that this code would allow to render directly a ms3d object in T3D but from what I know about T3D coding, this would be a complex coding job...

I will have a look at your model and try to figure why it's not exporting right for T3D.

Posted

yea.. problem is that everytime I try to open the model as exported dts in torque the game chrashes...


Edit: just think how easy things would be with the normal model of a program, regardless if its milkshape or blender..

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