LoLJester Posted November 11, 2015 Share Posted November 11, 2015 Hello,I'm trying to create a Tank vehicle with animated UV tracks.Material animation is not an option as I'm to understand that Materials are not instanced per mesh, but one material applies to all meshes that have this material mapped to them.Is it "tverts" that I must modify for the UV to displace in real time? Quote Link to comment Share on other sites More sharing options...
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